GroundZero Weekender 2010 – Aftermath Day 2 – Pre Lunch
After the crazy that was Day 1 we awoke to a very different attitude on the Saturday.
By the time Darksaber and I had decided it was time to wake up, Psycho and co had already started getting gear ready in the same way that everyone else on the site had decided to do.
We cooked a good old tinned breakfast of beans and meatballs before getting our gear sorted and ready for the days events.
Luckily we had hired a portable toilet of our own for the team so we didn't have to go too far for the morning necessaries. I also don't think the public loos would have been too much fun after the drunken escapades taking place all over the site on the night before.
After sauntering down to the LZ with what appeared to be pretty much everyone else on the site we were treated to a briefing covering off the major safety points of Airsoft. Though we have all heard it a million times before everyone remained quiet so players new to the sport would be able to hear.
After the brief all the teams headed off to their respective starting points for the day. The Horns sounded for a game on and all was a go.
We decided it would be an excellent idea to head to the other end of the site for one of the early objectives, with it being the longest trek from the start point it was highly likely we would be first to get there for a small fight then objective capture.
Following our trusty map from the pack we set out in search of our objective and a couple of other players decided to take along with us. Apparently it looked like we knew what we were doing or something..
Well, as it turns out the map was wrong. Horribly horribly wrong.
We turned up at what should have been the objective about 30-40 minutes after the game start having seen no other players during the time, only to find out it wasn't there.
After about 20 minutes of searching and scouting the area we were unable to find the objective area entirely, so decided to start back-tracking and headed for another objective.
Only later did we find out that the map was indeed off course by about a quarter mile, which is why we got lost. And we thought it was just the fault of our navigator..
Having tracked back we heard gun shots in the distance and decided to investigate the noises.
In doing so we entered an area perched on the side of a small hill covered in trees pointing to what we assumed to be an objective. We took up positions in anticipation of a fight.
The rustle of leaves sent us silent with Kaiser hitting the deck and crawling forward to investigate.
Kaiser opened up and clocked a player on an opposing team scoring the first Luna Wolves kill of the day. Remarking that the player was French (the weekender really attracts people from all over Europe) Nightwolf offered to buy Kaiser a beer for his efforts.
Kaiser eventually got taken out along with pretty much everyone else leaving me (Bio), Valkyrie and Darksaber to fend for ourselves.
Nightwolf remembered he was an intel carrier and stood yelling this fact so that an opposing player may take the intel from him within the allotted 5 minute time period.
Another rustle in the bushes got my attention. The flash of an opposing tag was cause enough to open up with the M249 in the relative direction of the tag. Through the clattering of the gun on full auto I was unable to hear the yells of "HIT!" coming from our French friend from earlier that had come back to hunt us. Nightwolf called over that he was hit and that I was to stop firing to let him out of the combat zone.
We sat crouched until the allotted time was up and Nightwolf able to respawn, alert for any players that may try and take our precious intel.
Nobody did.
Our French friend from earlier appeared again in roughly the same spot as before and was met with yet another torrent of plastic doom.
We sat alert, waiting for the return of our team mates.
About 5 minutes later, our French friend returned, AGAIN. Either this guy was a glutton for punishment or very silly.
I was taken out very rapidly.
Upon my return to the nearest dead zone it was apparent what had been happening. The deadzone was not 200 meters from where we were fighting, if that!
Our French friend had been scouting out our positions at each death, returning to the dead zone, then exiting via the back in an attempt to pick us off! Dirty cheat!
Though to say this is cheating is not strictly true, but is certainly not in the spirit of Airsoft.
After being wiped out and trundling around the site some more, we stopped for lunch and headed back to camp. BBQ was again order of the day..
GZ Weekender Prep

Prep work has begin for the Luna Wolves outing to the GZ Weekender 2010!
The weekender wouldn't be right if we didn't have some new toys though so true to form, we got ourselves some.
For starters Darkie and Bio have new Goggles. We are all for safety and you should never EVER skimp on your eye protection. Most Airsofters will spend hundreds on their gear but just a few pounds on cheap shooting glasses or purchase glasses from their local DIY store.
While these are OK for the most part, they can let BB's in round the edges which can still result in eye damage, or worse still, on some cheap glasses a round to the arms of the glasses will see them break and part company from your eyes leaving you totally exposed!
Dr. Airsoft has some great reviews of masks and goggles on Youtube and I recommend you check them out.
The one which prompted us to go for the ESS however was:
So we went on to purchase a set of ESS Profile with Cortex clip for Darkie and ESS v12 for Bio.
Although ESS do not recommend anything other than the profile with Cortex clip for Airsoft, they are a fully sealed goggle and this will be twinned with some lower face protection to lower the chance of BB's penetrating from the lower edges.

Bio, ESS V12, Mask
Although the lower face doesn't offer a full seal it should seriously minimise the probability of a BB penetrating the goggle seal.
The primary reason for purchase however would be for the sake of not loosing teeth. Unfortunately NightWolf has previously lost a half tooth, something which I don't fancy doing much, and this often leads to costly dentistry to fix. Not having particularly much in the way of spare cash, I don't want to take any changes, especially having been hit in the tooth before (which luckily didn't break but is now weakened).
Hopefully this will allow me to take a few more risks I would usually avoid this weekender.
Darkie has also decided she wants to do a DMR type role, we we built her a customised M4.
This has a long 469mm, 6.03mm bore Prometheus barrel and clocks in at 350fps every shot +/- 0.5fps. The weekender shall be a worthy test of this one!
I have also has purchased a G36E front end in preparation for creating an MG36, however do not have the right box mag type yet, so this will be going as a backup in case the M249 fails or becomes too heavy.
Talking of the 249, upgrades!
6.03mm Tight Bore (Vanaras) and a new Madbull hop rubber had been put in. Combined, these two items have added around 40fps so it's now clocking in at a healthy 343fps +/- 3fps which shows just how bad of an air seal the default hop rubber really gives. Hopefully this will allow a greater suppression range which has always been a little lacking previously.
And finally, we now have team patches!
I've sewn the first one onto my "lightweight" Flecktarn shirt (which is slightly lighter in colour than a normal one) and have to say it looks fantastic.

